Scenario: SocialNetworkAggregation
Scenario: SocialNetworkAggregation
| Summary | Social Networking Aggregation | |||
|---|---|---|---|---|
| Group / workshop | Digital Identities | Status | alpha | |
| Project details... | In this project, we are looking at the usage of data portability technologies to solve the problem of digital identity aggregation and social data liquidity in general. See http://www.w3.org/2008/09/msnws/report for details. | |||
Situation
What is the setting for this scenario? Describe the educational, technological and institutional setup.
Unlike many other scenarios, at the W3C, since we are interested in standardization, we are interested in the broadest possible situation. One situation that arises in many contexts is the fact that a single user may want to control their own data from social networking sites, including its copyright and who is allowed to see it. Furthermore, they would like to aggregate their data, and store a local copy, even if the data is distributed amongst several sites (LinkedIn, Facebook, Bebo, and so on). For example, the user may want to copy this data to their mobile phone address book, share photos only with their family but not with colleagues, and so on.Task
What is the problem to be solved, or the intended effect?
The intended effect is that the user can use a single-sign in technology to aggregate their information across multiple web-sites and then set permissions for access and a policy for usage. A vendor neutral stack of technologies is needed to address this problem, or at least some base of technologies that other vendors might adopt.Patterns
Identify patterns appropriate for the situation and the task. How would they inform the solution?
Solution
Describe a possible solution derived from the patterns you selected.
Expected Results
Concrete, measurable criteria for success.
Lessons Learned
what have you learnt from writing this scenario?
Licensing

This work is licenced under a Creative Commons Licence.