the Planet Methodology

This is the approved short link for this page:

http://purl.org/planet/Outcomes/Methodology

Introduction



This process is articulated by a series of design patterns:

Participatory Pattern Workshops


These are assisted by:

Design patterns

The idea of design patterns originates with Christopher Alexander, a theoretician of architecture. http://www.patternlanguage.com

Patterns in software engineering

Alexander’s ideas were picked up by the computer science community. The "gang of four" book which started the pattern trend in software design is:

  • Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides Design Patterns: Elements of Reusable Object-Oriented Software (Originally published 1995, new edition, 2005) Addison-Wesley Pearson Education.
See also this by one of the authors:

  • John Vlissides (1998) Pattern Hatching: Design Patterns Applied Addison-Wesley Longman.
Further reading:

Patterns in interaction design:

  • Douglas K. van Duyne, James A. Landay, Jason I. Hong. (2007) The Design of Sites: Patterns for Creating Winning Web Sites (2nd Edition) Prentice Hall.
  • Jan Borchers and Frank Buschmann (2001) A Pattern Approach to Interaction Design John Wiley & Sons.
  • Till Schummer, Stephan Lukosch (2007) Patterns for Computer-Mediated Interaction. Wiley.
The Interface Design Team of the University of Applied Sciences Potsdam has produced a beautiful pattern browser for information visualization.

Martijn van Welie maintains a repository of patterns for interaction design.

There's also Yahoo's design pattern library.

Patterns in participatory design

  • Andy Dearden and Janet Finlay and Elizabeth Allgar and Barbara Mcmanus (2002), Patterns Languages in Participatory Design. in People and Computers XVII: Memorable yet Invisible, Proceedings of HCI'2002, page159-174. Springer Verlag.

In civic empowerment

Liberating voices: A Pattern Language for Communication Revolution http://www.publicsphereproject.org/patterns/ http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=11601

In education

Pedagogical patterns: http://www.pedagogicalpatterns.org/ Go to this website to get an overview of the first project that brought the idea of design patterns to education. It has example patterns. Good examples:

The E-LEN project http://www2.tisip.no/E-LEN/ has a pattern repository and a list of publications.

Some more references:

  • Peter Goodyear (2004) Patterns, pattern languages and educational design. ASCILITE Conference, Perth, Western Australia,

Overview of our approach

Workshops

We have developed a model of multiple workshops for participatory pattern-based design research in educational technology.

The workshop methodology extends the IDR methodology developed in the course of the Learning Patterns project. This has been documented in several papers:
Yishay Mor and Niall Winters (2007), Design approaches in technology enhanced learning. Interactive Learning Environments, 15(1): 61-75, 2007. http://telearn.noe-kaleidoscope.org/open-archive/browse?resource=223

Yishay Mor and Niall Winters (2008) Participatory design in open education: a workshop model for developing a pattern language. Journal of Interactive Media, 2008. http://jime.open.ac.uk/2008/13/

Niall Winters and Yishay Mor (2008) IDR: a participatory methodology for interdisciplinary design in technology enhanced learning Computers and Education, 50(2): 579-600, http://telearn.noe-kaleidoscope.org/open-archive/browse?resource=1195

It is also demonstrated in a series of videos at: http://patternlanguagenetwork.myxwiki.org/xwiki/bin/view/Outcomes/Methodology

Workshop I: Collecting Case Stories

The S.T.A.R.R Template

Workshop II: From cases to patterns

Workshop III: back to practice - applying patterns to scenarios

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Created by Yishay Mor on 2008/09/18 17:10
Last modified by john gray on 2009/04/09 15:30

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