CAL09 Symposium: The challenges of the design pattern paradigm for the development of learning environments and experiences
The challenges of the design pattern paradigm for the development of learning environments and experiences
This page: http://purl.org/planet/Groups.CAL09/Symposium at CAL’09: Learning in Digital Worlds, March 23-25th 2009, Brighton
Designing learning environments and experiences is a key challenge for the CAL community. The design pattern paradigm in education integrates the knowledge of professional educators and designers of learning tools to support good pedagogy with technology. Pattern languages can be viewed as "practitioner's handbooks" that can be used by novices to improve their design processes.The last decade has witnessed a growing acknowledgement of the paradigm for research and practice in the learning sciences (e.g., Bergin, 2000; Goodyear et al, 2004; Brouns et al. 2005; Retalis et al, 2006; Winters and Mor, 2008).
The purpose of this symposium is to bring together the community of researchers engaged in using pattern-based approaches to design research in education to reflect on the state-of-the-art. While there have been many successes, pattern research in education faces a number of key challenges:
* What kind of evidence do we need to have to know that a pattern is of general use in design?
- What are the barriers for making a pattern language a useful tool for the broader community of educators and educational researchers?
- As the pattern approach becomes more successful, how can we ensure that pattern authors build on each other’s work, fostering a culture of knowledge accumulation?
- How is the pattern approach related to other means of knowledge sharing?
This symposium will focus on an open debate led by international recognised researchers across Europe. We will open with an overview introducing the field, followed by 4-5 short position papers, leaving the main bulk of time for discussion, and concluding with a response by the organisers. The discussion will be structured as a panel debate around preselected questions.
CAL conference attendants are invited to offer their own position papers and questions for the panel. Please leave a comment on this page if you wish to contribute.
The papers
- Paper 1: Nicole Schadewitz - Identifying design patterns in international collaborative learning - two contrasting case studies.
- This paper contrasts two methodological approaches of design pattern mining in international learning communities.
In both cases, a certain doubt about the validity of patterns and therefore the pattern approach persists. Increasing validity by means of community and expert reviews, referencing to related pattern collections and and triangulation of data sets and theories were perceived as promising approaches. But questions remain:- What is the role of methodology and theory in pattern mining in learning communities?
- Are there universal patterns supporting the design of in international learning communities? If not, how can a pattern capture the success of a solution but also report on limitations across learning contexts?
- Paper 2: Yishay Mor and Steven Warburton - Planet: bringing learning design knowledge to the forefront
- This paper elaborates a methodology for sharing expertise using a design patterns approach. We - learners, teachers, researchers - work in settings where the accelerated progress of technology means that not just learning is changing, but the nature of change itself is changing. The question we explore is how can we effectively respond to developments that occur at such rapid pace. Mor & Winters have argued that design patterns and pattern languages hold a promise in this respect, and propose a workshop model for participatory development of pattern languages in education (Mor & Winters, 2007; 2008). The Pattern Language Network project (http://www.patternlanguagenetwork.org) has further developed this methodology, and a set of on-line tools to support it, for pattern-based design research in education. This methodology is being used by communities of practitioners, developers and researchers to capture and share their expertise and examples of good practice as reusable design knowledge. Here, we show the value of this methodology as a way forward in tackling key design issues in teaching and learning supported by Web 2.0 technologies and virtual world spaces. <div style="width:400px;text-align:left" id="__ss_477686">
Questions for the panel discussion
- Where have we succeeded? Where have we failed?
- If a pattern is "a method of solution for a problem in context", what are the problems that pattern methodologies solve, and in which contexts?
- What next? Is there a future for pattern-based research in education?
